Compare this object to another with Lua's equality semantics. Also returns false if the two objects are in different Lua states.
Release this reference.
The underlying lua_State pointer for interfacing with C.
Attempt to convert the referenced object to the specified D type.
Convert the referenced object into a textual representation.
Boolean whether or not the referenced object is nil.
Type of referenced object.
Type name of referenced object.
Represents a reference to a Lua value of any type. It contains only the bare minimum of functionality which all Lua values support. For a generic reference type with more functionality, see $(DPREF dynamic,LuaDynamic).