1 /* Converted to D from lualib.h by htod */
2 module luad.c.lualib;
3 import luad.c.lua;
4 /*
5 ** Lua standard libraries
6 ** See Copyright Notice in lua.h
7 */
8 
9 
10 //C	 #ifndef lualib_h
11 //C	 #define lualib_h
12 
13 //C	 #include "lua.h"
14 
15 extern (C):
16 
17 /* Key to file-handle type */
18 //C	 #define LUA_FILEHANDLE		"FILE*"
19 const char[] LUA_FILEHANDLE = "FILE*";
20 
21 
22 //C	 #define LUA_COLIBNAME	"coroutine"
23 const char[] LUA_COLIBNAME = "coroutine";
24 //C	 LUALIB_API int (luaopen_base) (lua_State *L);
25 int  luaopen_base(lua_State *L);
26 
27 //C	 #define LUA_TABLIBNAME	"table"
28 const char[] LUA_TABLIBNAME = "table";
29 //C	 LUALIB_API int (luaopen_table) (lua_State *L);
30 int  luaopen_table(lua_State *L);
31 
32 //C	 #define LUA_IOLIBNAME	"io"
33 const char[] LUA_IOLIBNAME = "io";
34 //C	 LUALIB_API int (luaopen_io) (lua_State *L);
35 int  luaopen_io(lua_State *L);
36 
37 //C	 #define LUA_OSLIBNAME	"os"
38 const char[] LUA_OSLIBNAME = "os";
39 //C	 LUALIB_API int (luaopen_os) (lua_State *L);
40 int  luaopen_os(lua_State *L);
41 
42 //C	 #define LUA_STRLIBNAME	"string"
43 const char[] LUA_STRLIBNAME = "string";
44 //C	 LUALIB_API int (luaopen_string) (lua_State *L);
45 int  luaopen_string(lua_State *L);
46 
47 //C	 #define LUA_MATHLIBNAME	"math"
48 const char[] LUA_MATHLIBNAME = "math";
49 //C	 LUALIB_API int (luaopen_math) (lua_State *L);
50 int  luaopen_math(lua_State *L);
51 
52 //C	 #define LUA_DBLIBNAME	"debug"
53 const char[] LUA_DBLIBNAME = "debug";
54 //C	 LUALIB_API int (luaopen_debug) (lua_State *L);
55 int  luaopen_debug(lua_State *L);
56 
57 //C	 #define LUA_LOADLIBNAME	"package"
58 const char[] LUA_LOADLIBNAME = "package";
59 //C	 LUALIB_API int (luaopen_package) (lua_State *L);
60 int  luaopen_package(lua_State *L);
61 
62 
63 /* open all previous libraries */
64 //C	 LUALIB_API void (luaL_openlibs) (lua_State *L);
65 void  luaL_openlibs(lua_State *L);
66 
67 
68 
69 //C	 #ifndef lua_assert
70 //C	 #define lua_assert(x)	((void)0)
71 //C	 #endif
72 
73 
74 //C	 #endif