1 /* Converted to D from lualib.h by htod */
2 module luad.c.lualib;
3 import luad.c.lua;
4 /*
5 ** Lua standard libraries
6 ** See Copyright Notice in lua.h
7 */
8
9
10 //C #ifndef lualib_h
11 //C #define lualib_h
12
13 //C #include "lua.h"
14
15 extern (C):
16
17 /* Key to file-handle type */
18 //C #define LUA_FILEHANDLE "FILE*"
19 const char[] LUA_FILEHANDLE = "FILE*";
20
21
22 //C #define LUA_COLIBNAME "coroutine"
23 const char[] LUA_COLIBNAME = "coroutine";
24 //C LUALIB_API int (luaopen_base) (lua_State *L);
25 int luaopen_base(lua_State *L);
26
27 //C #define LUA_TABLIBNAME "table"
28 const char[] LUA_TABLIBNAME = "table";
29 //C LUALIB_API int (luaopen_table) (lua_State *L);
30 int luaopen_table(lua_State *L);
31
32 //C #define LUA_IOLIBNAME "io"
33 const char[] LUA_IOLIBNAME = "io";
34 //C LUALIB_API int (luaopen_io) (lua_State *L);
35 int luaopen_io(lua_State *L);
36
37 //C #define LUA_OSLIBNAME "os"
38 const char[] LUA_OSLIBNAME = "os";
39 //C LUALIB_API int (luaopen_os) (lua_State *L);
40 int luaopen_os(lua_State *L);
41
42 //C #define LUA_STRLIBNAME "string"
43 const char[] LUA_STRLIBNAME = "string";
44 //C LUALIB_API int (luaopen_string) (lua_State *L);
45 int luaopen_string(lua_State *L);
46
47 //C #define LUA_MATHLIBNAME "math"
48 const char[] LUA_MATHLIBNAME = "math";
49 //C LUALIB_API int (luaopen_math) (lua_State *L);
50 int luaopen_math(lua_State *L);
51
52 //C #define LUA_DBLIBNAME "debug"
53 const char[] LUA_DBLIBNAME = "debug";
54 //C LUALIB_API int (luaopen_debug) (lua_State *L);
55 int luaopen_debug(lua_State *L);
56
57 //C #define LUA_LOADLIBNAME "package"
58 const char[] LUA_LOADLIBNAME = "package";
59 //C LUALIB_API int (luaopen_package) (lua_State *L);
60 int luaopen_package(lua_State *L);
61
62
63 /* open all previous libraries */
64 //C LUALIB_API void (luaL_openlibs) (lua_State *L);
65 void luaL_openlibs(lua_State *L);
66
67
68
69 //C #ifndef lua_assert
70 //C #define lua_assert(x) ((void)0)
71 //C #endif
72
73
74 //C #endif