luad ~master (2016-02-18T19:12:01Z)
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LuaState.newTable
luad
state
LuaState
Create a new, empty table.
LuaTable
newTable
()
class
LuaState
@
trusted
LuaTable
newTable
()
(
)
LuaTable
newTable
(uint narr, uint nrec)
LuaTable
newTable
(Range range)
Return Value
Type:
LuaTable
The new table
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Create a new, empty table.