LuaState.this

Create a D wrapper for an existing Lua state.

The new LuaState object does not assume ownership of the state.

  1. this()
  2. this(lua_State* L)
    class LuaState
    this

Parameters

L lua_State*

state to wrap Note: The panic function is not changed - a Lua panic will not throw a D exception!

See Also

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